Last Time (I know I didn't write a summary last time, due to being busy) on Tiefling Future the group having saved Bahamut decided they better live to their word and help Lolth out. Now that they had a drow slayer in the party, they really didn't have a choice, as his number one priority was save Lolth. The group went to the frost-claw mountains where they encountered Austrian ice men who made bad puns and took them to their leader. The group were taken to a Revenant, by the name of Alexander whom the original members of the group would know to be the man who sent them after the star in the first place and is the reason they are in this apocalyptic future. Alexander and the group came to a reasonable decision and he allowed them to save Lolth, whom was trapped in his mountain cavern. This made Ryltar a very happy drow...after killing ice men on the moutain because he got too impatient and thought Lolth was somewhere else. Needless to say once Lolth arose Ryltar was happy and had made it a priority to make sure that his fellow party members will be smited by Lolth after their quest is complete.
And now...our feature presentation. The group continued and decided The Raven Queen was best, all apart from Korgul who was like "You know what guys, I'm gonna make my own army, and we're gonna be ten times stronger then yours" Upon which the group beat him up, took some of his money and used the psion to wipe his memory up to the point where he had come to the future. They then decided to travel on without him. The group were stopped during their travels as they encountered a sand storm across the sand dunes of the desert, which to their surprise shifted form into that of a sand genasi. The genasi was not pleased as the group had startled a bunch of sand golems!
The group fought alongside the Genasi in a slight struggle against the golems. With their surprising reach and ability to conjure sandstorms the group were taken by surprise by the giant sand creatures, but eventually managed to thwart the threat and find themselves a new ally in Emere the Genasi (played by Meta)
After the group intoduced themselves to Emere and vice versa, and explained the situation they were in. Emere found it his duty to help Mephistopheles, because well... Mephistopheles is a dick...
The group came upon the town of Vestivia where The Raven Queen had been buried alive in a graveyard. The town however was baron and destroyed with only the sound of insane laughter echoing throughout it. Upon entering the graveyard the group saw that the laughter was coming from a not so sane Necromancer who strangely sounded like Torgo from Manos: The Hands of Fate (I always do the torgo voice for people who are crazy in my sessions...I'm surprised the group are still surprised when they hear it)
Turns out Torgo the Necromancer is trying to sotp people from saving the Raven Queen, because he finds her pretty and well...He doesn't want to let her go. Styx the Paladin of amazing charismatic abilities decides diplomacy and bluff shall fool this Necromancer...and it does. After convincing Torgo Necromancer that The Raven Queen will remain where she is and the group are actually followers of The Raven Queen (Styx is wearing a cloak of the raven queen) Torgo Necromancer lets them into the tomb of The Raven Queen.
What followed makes me wish that I had ended it there, because I had decided to give the group an encounter against three death kin skeletons which I had customised to make a challenge for the group. I thought that, seeing as the skeletons relied on each other, they could use strategies and tactics and be a decent challenge. What happens? The group gets the best rolls they've ever had in the entirety of the campaign and wipe out the skeletons within TWO ROUNDS. Leaving me an embarassed DM looking for Revenge...don't be surprised if you guys randomly run into a dragon next session...
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