I want to go on record here saying I think Glee is the stupidest idea for a show EVER! I want to go on record saying Glee does the worst covers I have heard in recent times. I want to go on record saying, if Glee is good entertainment these days. FUCK TELEVISION!
Glee is nothing more than high school musical for television with a bit more adult language used because Ohhh it's edgy and it's high school and it'll get the teens attention if we're more edgy. How old are the actors in this show? Seriously? How OLD are they? It's like Harry Potter where I'm pointing at the screen and saying "That's a grown man...that's a grown man right there! That's a grown man right there playing a teenage boy!"
And as for the music? I wouldn't mind them doing Journey, I wouldn't mind them doing Rocky Horror Picture Show, I wouldn't mind them doing Fleetwood Mac, but there's one BIIIIG problem here. THEY FUCKING SUCK!
There's a REASON people don't cover those songs often, because it's fucking difficult. You really think some High school band are going to hit the high notes Steve Perry was able to hit? You REALLY think that they were going to do Journey any favours with their cover?
I respect a band or an artist trying to revive the awesome shit from way back to a new audience, but there's a difference between reviving and murdering.
I won't even dare go into the awfulness that was their version of Rocky horror. If you're going to do Rocky Horror...do Rocky Horror, don't tone it down, down make it "safer to watch" I mean you were broadcasting this shit on TV, so of course that spelt disaster, like the censors were going to let you get away with the sexual stuff that's in Rocky Horror. Do a stage show, do it properly, hell remake the fucking film for all I care it isn't like I'd watch that knowing it was from Glee, but you'd get people going to watch it because it's Rocky Horror and Rocky Horror is awesome. They'd probably walk out appalled. though, I know I was appalled hearing this shit, go ahead, press the play button....I'll wait.
You finished? You hear that? Yeah, I had to go watch the original after hearing that. I haven't had problems with Glee before I was angry about the songs and Rocky Horror, I just thought it as some overrated bullshit, which people accepted because they were reviving cool stuff and it was probably the only good thing(In their minds) going on TV.
Well you know what, the straw that broke the camel's back came with Glee 3D. I hate 3D concerts anyway, I think it's pointless. Even more pointless than 3D movies, because you take a concert, which seemingly has...no aspects of 3D unless you're actually there, then throw random graphics at the screen, JUST so they have an excuse to give it the 3D gimmick. Without those graphics it's a fucking Glee Concert, a shitty one!
Fuck Glee, fuck the music Glee produces because, it's just killing good songs, well not killing...just, absolutely butchering them and beating them with a stick saying "Is this good? You like this? YOU LIKE THIS!? LIKE IT! LIKE IIIIT!"
and fuck this movie, why do people like this? Was the common sense in entertainment THAT hard to find for you people who like this shit? Is it THAT hard to look at this and just admit...this is shit. This is shit, it's always been shit and will always be shit as long as it keeps doing what it's doing. There's good singers there, there's good talent there, but the shit they're doing just tarnishes that. Do something original Glee, or get the fuck off my television, get the fuck off my radio and stay the FUCK out of my movie scene.
Wednesday, 20 July 2011
Sunday, 24 April 2011
DND Norse: The Roleplaying Session
NORSE MYTHOLOGY BOW TO THE MIGHT OF THOR, FALL TO THE TRICKS OF LOKI! With the shenanigans our group gets up to, you can imagine the buttfuck our characters have suffered.
Here is what you've missed so far:
The group has been assigned on a mission by the gods, the gates of hell are opening and that's no good. Therefore we must travel to the southern most plane in order to get the key to the gate of hell, then we must travel back to the northern most plane to ensure the gates remain closed. So far the group has killed a chieftan, met a Necromancer, killed him too, whose soul has now split up amongst the group members as curse marks. We encountered cultists of the goddess Dis (spelling? I'm not good with my Nordic gods) who just so happens wants to bone Captain Erevan, the creepy elf man who does not approve of your bullshit. Turns out she's wanted to bone him for a while and Erevan...well he hates the gods so he doesn't find this to be the best experience. After being locked away and forcing our sword-mage into performing lesbian sex in order to persuade a lesbian cultist to free us, or at least not kill us. Lucky for us, Dis wanted to fuck with her own followers and helped us escape to her tower so we could see her. There, we encountered Rose (a.k.a. Giggles) whom Jekyll (The Drow Assassin Nymphomaniac with a split personality) took a liking to her and from that moment swore he would take her wherever he went. Dis teleported us to the northern most plane where we got the key.
And Now Our Scheduled Story...
We awoke where we began the campaign, in the middle of a big field in our magical shack of magicness (given to us by the magical gods....magic) There we decided, seeing as we had the key it was time to head to the north. The next northern plane was The home of the dark elves. Jekyll, being a drow who can't remember much of his past is happy to go there. We decided the best...and worst place to go would be the tower of the Necromancer we killed..
On the way to the Necromancer's tower we encountered a ghost storm, full of spirits whom, if we called out to and asked a question, they would answer with a riddle. Jekyll called out to the Necromancer, in response he heard the Necromancer's laugh and his legs altered in appearance to that of a goats. Garth, the spanish artist formerly known as a bard (who had not died) decided to do the same, he grew horns. We then decided the best person to call out to the necromancer was Giggles, what we didn't expect (which is what happened) Was that giggles' stomach would explode, we would be covered in blood, and sitting before us would be a baby drow. Now the group at first thought that Jekyll had his way with her (now that may have been true, but we won't go into that.) The baby however upon further religious and arcana checks had traces of all of us and was neither male, or female. This lead us to suspect that it may be a god. Jekyll then decided to call out to spirits of drow to find out a way to their realm. The person to respond was the soul of his alter ego, Hyde. Who simply told him, the only way was through death.
We discovered later in the session this was partly true, in order to get to the drow realm, we had to get a magical drow blade, and stab ourselves in the heart, we would then be transported to the drow realms. So we entered the necromancer's tower in search of the magic dagger hoping he would have it, he did but boy did it take a while to get to it. Our curses began to affect us more and more physically and we soon realized if we stayed here too long, they would most likely cause us to become complete monsters. After thorough searching, gathering a key and finding a magical bookshelf that was a hidden door. Jekyll went through every book on the shelf to find that within each book there was a key. After finding the right book, he placed the key into the book and the secret door opened. The group grabbed what treasures they could and booked it from the tower. Luckily one of the treasures we grabbed was the drow blade.
We all stabbed ourselves in the heart, the baby teleported with us with his/her/it's magical powers and we arrived in a dark forest, the realm of the drow. Jekyll's home. Upon his return to the place he had forgotten about he hears spirits whisper to him and his companions and they embark on an encounter. We fought away the tree spirits and all that remained were the kind spirits of the trees, whispering of "The return of the Prince" and embracing Jekyll and the group to hide them away from oncoming guards. The group tried to remain stealthy, but unfortunately we were unsuccessful. Jekyll, not wanting his friends to get killed, gives himself up to the guards, tells them his name is Hyde and they take him away to the palace, telling him he is a prince.
Jekyll discovers that he is a spirit that possessed the body of the prince after the prince had been slain in military combat (he had always thought it was Hyde who possessed him) and upon returning to the palace Hyde comes out and retakes his rightful place on the throne.
Meanwhile Garth takes one for the team as he uses the power of his curse to perceive for miles and miles and follow Jekyll through the darkness, he suffers greatly because of this, but he doesn't want to lose Jekyll to these drow.
When the rest of the group arrive at the palace they see dead drow everywhere, blood on the walls and a child hiding in a wardrobe. He tells the group that it is because of Jekyll/Hyde who the group find sitting in the throne room and all begins to emerge about Jekyll's true story.
Hyde was meant to be on the throne in the realm of the drow, his family however were fighting over the throne and not wanting him as Prince sent him away to the military in the hopes he would get killed, he did. Jekyll takes over Hyde's body, unknowing that he is the actual demon and lives his life unaware of what is truly going on. Upon his return to the dark elf realm. Hyde slays the drow, killing two of his sisters and one of his brothers, however more siblings remain who are not in the realm.
The baby pulls some weird magical shit, keeping Hyde at bay and turning Jekyll's curse mark into that of a crown Jekyll hears a warning in his head, The powers of Hyde can only be used five times, after that he will take over fully and take what is rightfully his.
The group head down to the basement of the palace where it just so happens a portal to the northern most plane lies. From here we must go to the gates of hell...and make sure that they remain closed
Here is what you've missed so far:
The group has been assigned on a mission by the gods, the gates of hell are opening and that's no good. Therefore we must travel to the southern most plane in order to get the key to the gate of hell, then we must travel back to the northern most plane to ensure the gates remain closed. So far the group has killed a chieftan, met a Necromancer, killed him too, whose soul has now split up amongst the group members as curse marks. We encountered cultists of the goddess Dis (spelling? I'm not good with my Nordic gods) who just so happens wants to bone Captain Erevan, the creepy elf man who does not approve of your bullshit. Turns out she's wanted to bone him for a while and Erevan...well he hates the gods so he doesn't find this to be the best experience. After being locked away and forcing our sword-mage into performing lesbian sex in order to persuade a lesbian cultist to free us, or at least not kill us. Lucky for us, Dis wanted to fuck with her own followers and helped us escape to her tower so we could see her. There, we encountered Rose (a.k.a. Giggles) whom Jekyll (The Drow Assassin Nymphomaniac with a split personality) took a liking to her and from that moment swore he would take her wherever he went. Dis teleported us to the northern most plane where we got the key.
And Now Our Scheduled Story...
We awoke where we began the campaign, in the middle of a big field in our magical shack of magicness (given to us by the magical gods....magic) There we decided, seeing as we had the key it was time to head to the north. The next northern plane was The home of the dark elves. Jekyll, being a drow who can't remember much of his past is happy to go there. We decided the best...and worst place to go would be the tower of the Necromancer we killed..
On the way to the Necromancer's tower we encountered a ghost storm, full of spirits whom, if we called out to and asked a question, they would answer with a riddle. Jekyll called out to the Necromancer, in response he heard the Necromancer's laugh and his legs altered in appearance to that of a goats. Garth, the spanish artist formerly known as a bard (who had not died) decided to do the same, he grew horns. We then decided the best person to call out to the necromancer was Giggles, what we didn't expect (which is what happened) Was that giggles' stomach would explode, we would be covered in blood, and sitting before us would be a baby drow. Now the group at first thought that Jekyll had his way with her (now that may have been true, but we won't go into that.) The baby however upon further religious and arcana checks had traces of all of us and was neither male, or female. This lead us to suspect that it may be a god. Jekyll then decided to call out to spirits of drow to find out a way to their realm. The person to respond was the soul of his alter ego, Hyde. Who simply told him, the only way was through death.
We discovered later in the session this was partly true, in order to get to the drow realm, we had to get a magical drow blade, and stab ourselves in the heart, we would then be transported to the drow realms. So we entered the necromancer's tower in search of the magic dagger hoping he would have it, he did but boy did it take a while to get to it. Our curses began to affect us more and more physically and we soon realized if we stayed here too long, they would most likely cause us to become complete monsters. After thorough searching, gathering a key and finding a magical bookshelf that was a hidden door. Jekyll went through every book on the shelf to find that within each book there was a key. After finding the right book, he placed the key into the book and the secret door opened. The group grabbed what treasures they could and booked it from the tower. Luckily one of the treasures we grabbed was the drow blade.
We all stabbed ourselves in the heart, the baby teleported with us with his/her/it's magical powers and we arrived in a dark forest, the realm of the drow. Jekyll's home. Upon his return to the place he had forgotten about he hears spirits whisper to him and his companions and they embark on an encounter. We fought away the tree spirits and all that remained were the kind spirits of the trees, whispering of "The return of the Prince" and embracing Jekyll and the group to hide them away from oncoming guards. The group tried to remain stealthy, but unfortunately we were unsuccessful. Jekyll, not wanting his friends to get killed, gives himself up to the guards, tells them his name is Hyde and they take him away to the palace, telling him he is a prince.
Jekyll discovers that he is a spirit that possessed the body of the prince after the prince had been slain in military combat (he had always thought it was Hyde who possessed him) and upon returning to the palace Hyde comes out and retakes his rightful place on the throne.
Meanwhile Garth takes one for the team as he uses the power of his curse to perceive for miles and miles and follow Jekyll through the darkness, he suffers greatly because of this, but he doesn't want to lose Jekyll to these drow.
When the rest of the group arrive at the palace they see dead drow everywhere, blood on the walls and a child hiding in a wardrobe. He tells the group that it is because of Jekyll/Hyde who the group find sitting in the throne room and all begins to emerge about Jekyll's true story.
Hyde was meant to be on the throne in the realm of the drow, his family however were fighting over the throne and not wanting him as Prince sent him away to the military in the hopes he would get killed, he did. Jekyll takes over Hyde's body, unknowing that he is the actual demon and lives his life unaware of what is truly going on. Upon his return to the dark elf realm. Hyde slays the drow, killing two of his sisters and one of his brothers, however more siblings remain who are not in the realm.
The baby pulls some weird magical shit, keeping Hyde at bay and turning Jekyll's curse mark into that of a crown Jekyll hears a warning in his head, The powers of Hyde can only be used five times, after that he will take over fully and take what is rightfully his.
The group head down to the basement of the palace where it just so happens a portal to the northern most plane lies. From here we must go to the gates of hell...and make sure that they remain closed
Thursday, 21 April 2011
DND Norse: The Roleplaying Session Now On Youtube
Session Description to come once I find myself the words to descirbe this session of roleplaying roleplayiness....roleplay.
This playlist can describe it much better than I can, but I'll describe it anyway...cus I have nothing better to do
http://www.youtube.com/playlist?p=53161B9BB343BCC4
This playlist can describe it much better than I can, but I'll describe it anyway...cus I have nothing better to do
http://www.youtube.com/playlist?p=53161B9BB343BCC4
Wednesday, 20 April 2011
Tiefling Future- Latest MP3
Probably one of the most embarrassing sessions I ever had near the end....DAMN YOU TIEFLING FUTURE PARTY!
You can listen to the session here in this playlist.
http://www.youtube.com/playlist?p=7ECADF1C46D68FD3
If you Also want to hear what happened during our intermission
http://www.youtube.com/playlist?p=7A6D2796699FB55A
You can listen to the session here in this playlist.
http://www.youtube.com/playlist?p=7ECADF1C46D68FD3
If you Also want to hear what happened during our intermission
http://www.youtube.com/playlist?p=7A6D2796699FB55A
Monday, 18 April 2011
Tiefling Future: Saving The Raven Queen
Last Time (I know I didn't write a summary last time, due to being busy) on Tiefling Future the group having saved Bahamut decided they better live to their word and help Lolth out. Now that they had a drow slayer in the party, they really didn't have a choice, as his number one priority was save Lolth. The group went to the frost-claw mountains where they encountered Austrian ice men who made bad puns and took them to their leader. The group were taken to a Revenant, by the name of Alexander whom the original members of the group would know to be the man who sent them after the star in the first place and is the reason they are in this apocalyptic future. Alexander and the group came to a reasonable decision and he allowed them to save Lolth, whom was trapped in his mountain cavern. This made Ryltar a very happy drow...after killing ice men on the moutain because he got too impatient and thought Lolth was somewhere else. Needless to say once Lolth arose Ryltar was happy and had made it a priority to make sure that his fellow party members will be smited by Lolth after their quest is complete.
And now...our feature presentation. The group continued and decided The Raven Queen was best, all apart from Korgul who was like "You know what guys, I'm gonna make my own army, and we're gonna be ten times stronger then yours" Upon which the group beat him up, took some of his money and used the psion to wipe his memory up to the point where he had come to the future. They then decided to travel on without him. The group were stopped during their travels as they encountered a sand storm across the sand dunes of the desert, which to their surprise shifted form into that of a sand genasi. The genasi was not pleased as the group had startled a bunch of sand golems!
The group fought alongside the Genasi in a slight struggle against the golems. With their surprising reach and ability to conjure sandstorms the group were taken by surprise by the giant sand creatures, but eventually managed to thwart the threat and find themselves a new ally in Emere the Genasi (played by Meta)
After the group intoduced themselves to Emere and vice versa, and explained the situation they were in. Emere found it his duty to help Mephistopheles, because well... Mephistopheles is a dick...
The group came upon the town of Vestivia where The Raven Queen had been buried alive in a graveyard. The town however was baron and destroyed with only the sound of insane laughter echoing throughout it. Upon entering the graveyard the group saw that the laughter was coming from a not so sane Necromancer who strangely sounded like Torgo from Manos: The Hands of Fate (I always do the torgo voice for people who are crazy in my sessions...I'm surprised the group are still surprised when they hear it)
Turns out Torgo the Necromancer is trying to sotp people from saving the Raven Queen, because he finds her pretty and well...He doesn't want to let her go. Styx the Paladin of amazing charismatic abilities decides diplomacy and bluff shall fool this Necromancer...and it does. After convincing Torgo Necromancer that The Raven Queen will remain where she is and the group are actually followers of The Raven Queen (Styx is wearing a cloak of the raven queen) Torgo Necromancer lets them into the tomb of The Raven Queen.
What followed makes me wish that I had ended it there, because I had decided to give the group an encounter against three death kin skeletons which I had customised to make a challenge for the group. I thought that, seeing as the skeletons relied on each other, they could use strategies and tactics and be a decent challenge. What happens? The group gets the best rolls they've ever had in the entirety of the campaign and wipe out the skeletons within TWO ROUNDS. Leaving me an embarassed DM looking for Revenge...don't be surprised if you guys randomly run into a dragon next session...
And now...our feature presentation. The group continued and decided The Raven Queen was best, all apart from Korgul who was like "You know what guys, I'm gonna make my own army, and we're gonna be ten times stronger then yours" Upon which the group beat him up, took some of his money and used the psion to wipe his memory up to the point where he had come to the future. They then decided to travel on without him. The group were stopped during their travels as they encountered a sand storm across the sand dunes of the desert, which to their surprise shifted form into that of a sand genasi. The genasi was not pleased as the group had startled a bunch of sand golems!
The group fought alongside the Genasi in a slight struggle against the golems. With their surprising reach and ability to conjure sandstorms the group were taken by surprise by the giant sand creatures, but eventually managed to thwart the threat and find themselves a new ally in Emere the Genasi (played by Meta)
After the group intoduced themselves to Emere and vice versa, and explained the situation they were in. Emere found it his duty to help Mephistopheles, because well... Mephistopheles is a dick...
The group came upon the town of Vestivia where The Raven Queen had been buried alive in a graveyard. The town however was baron and destroyed with only the sound of insane laughter echoing throughout it. Upon entering the graveyard the group saw that the laughter was coming from a not so sane Necromancer who strangely sounded like Torgo from Manos: The Hands of Fate (I always do the torgo voice for people who are crazy in my sessions...I'm surprised the group are still surprised when they hear it)
Turns out Torgo the Necromancer is trying to sotp people from saving the Raven Queen, because he finds her pretty and well...He doesn't want to let her go. Styx the Paladin of amazing charismatic abilities decides diplomacy and bluff shall fool this Necromancer...and it does. After convincing Torgo Necromancer that The Raven Queen will remain where she is and the group are actually followers of The Raven Queen (Styx is wearing a cloak of the raven queen) Torgo Necromancer lets them into the tomb of The Raven Queen.
What followed makes me wish that I had ended it there, because I had decided to give the group an encounter against three death kin skeletons which I had customised to make a challenge for the group. I thought that, seeing as the skeletons relied on each other, they could use strategies and tactics and be a decent challenge. What happens? The group gets the best rolls they've ever had in the entirety of the campaign and wipe out the skeletons within TWO ROUNDS. Leaving me an embarassed DM looking for Revenge...don't be surprised if you guys randomly run into a dragon next session...
Saturday, 16 April 2011
You can watch DND Campaigns I'm not Even In!
Yes, that's how weird I am. Linking you to audio that you can listen to. I was not a part of this session, but i shall keep listening to the recordings. As I sense hijinks ahead.
You can listen to the Friday, yet to be named campaign here.
http://np3228.blip.tv/file/5026897/
You can listen to the Friday, yet to be named campaign here.
http://np3228.blip.tv/file/5026897/
Tuesday, 5 April 2011
DND: The Flight of Dragons 9Due to campaign switcharoo)
Sunday, DND Norse was supposed to happen, but Faust the DM was unable to DM on the sunday, so I gladly gathered maptools and built to carry on with what happened last Sunday, if you're not sure what happened. Don't worry you can find the recap here: http://thebardisdead.blogspot.com/2011/03/dnd-flight-of-dragons-paragon-campaign.html
Carrying on form their decision, the group wanted to lay siege on the city of Athena! Bardeil being the diplomatic one decided that negotiation was the first and bets option, if that did not succeed they would swoop in with the dragon, Caesar and make an aerial attack. Raz and his army of holy men waiting on the outskirts of the city for a signal or a message to tell them what would happen next...
Bardeil was successful in her negotations, how? Well with the help of Regden and the favor of Lolth (she bears a symbol of Lolth as does Hennen after the incident with Hades) Bardeil took Nero, the old Lord out of the city and the group killed him and removed his ears. They were presented to the drow by bardeil as Regden, being a druid had turned into a swarm of spiders, swarming Bardeil to make it look as if they favored her...and drow being lovers of spider's obviously found this intriguing.
So came the decision for the town who would take over Nero. Bardeil decided that it should be her, before the incident with the drow occurred she had been lady of Athena and wanted to regain her power. She managed to convince the drow of many things, but the drow now had to put her through a ritual. A pint of blood would be drawn and offered to a magically linked statue of Lolth. If Lolth accepted Bardeil as leader, the statue would erupt with a swarm of spiders. If the statue rejected her it would burst with a cloud of darkness.
The ritual took place and Regden had decided, just in case to remain in spider form and went ahead to the church of Lolth and waited inside the mouth of the statue. To both Regden's and Bardeil's shock though. The statue accepted Bardeil as swarms of spiders erupted from the mouth. Bardeil, looking at the statue, could swear at one point he saw Lolth smiling at him, before it returned to it's normal state.
So the plan was devised. Bardeil would tell the drow army of Athena that Raz the Righteous and his rebels were in a cave and that it would be important if he were eliminated immediately. What occurred next was an ambush. Regden told Raz and his army of the plan and he and the rest of the group waited outside the cave, while Bardeil stayed in the city to make it look as if she didn't know what was about to go down.
The encounter was long and hard fought, as twenty of the drow army marched to the cave, ten fought by the group, ten by Raz and his army separately so the group didn't have so many to deal with. In game time the encounter was only 42 seconds. However so much shit happened that it would have been the most unrecordable encounter ever. Hennen being the crit meister he is was killing like a mad man. Even on crit fails, fate managed to make it so that he rerolled his d20 to get a good outcome and with all my attempts to thwart hi efforts. He was the biggest damage dealer of all.
The rest of the group were being attacked by snipers, battle wights, inquisitors and an aracanist. The arcanist was the first to go down. However the group were fearful as an old enemy came onto the fields...drow poison (those unaware of drow poison and it's effects it is like this. If hit, you take -2 to attacks until you save, if you fail to save once, you are also weakened, fail to save again...and you are knocked out for the rest of the encounter) Many members of the group were hit, but relentlessly they saved and fought on, until they could save no longer. As the drow numbers diminished, so did the group's health. Regden, Erevan and Shamash fell unconscious in combat, due to the drow poison and the attacks of the drow right near the end.
In the end however the group were successful, tired, worn out. They decided it best to gather loots and find out what had to be to be done next in the war they had become a part of. Raz told them they needed alliances and were given the choice There were the human slaves, if rebellion were caused, they could gather the slaves on their side and boost their numbers. There were the dwarves, forced to mine resources in the mountains for the drow. The elves and eladrin could be contacted through the feywild and brought to the mortal planes, however they are in the throws of civil war. Then there are the dragonborn, tribes split up across the empire. And last...the Treeflings, the people of Regden, camping out in the forests, remaining neutral, remaining safe. So their race does not die out.
The group decided it best to head to the feywild, end the civil war...and take it from there. To get to the feywild though they would need to open a portal and the only place where a scroll could be found lay in the ruins of the city of Alicia. Probably filled with insane creatures and drows...and a danger to anyone who ventured there, but the group is brave and want their world back to the way it was...deciding next session they would find the scroll...head to the feywild...and end the civil war.
Carrying on form their decision, the group wanted to lay siege on the city of Athena! Bardeil being the diplomatic one decided that negotiation was the first and bets option, if that did not succeed they would swoop in with the dragon, Caesar and make an aerial attack. Raz and his army of holy men waiting on the outskirts of the city for a signal or a message to tell them what would happen next...
Bardeil was successful in her negotations, how? Well with the help of Regden and the favor of Lolth (she bears a symbol of Lolth as does Hennen after the incident with Hades) Bardeil took Nero, the old Lord out of the city and the group killed him and removed his ears. They were presented to the drow by bardeil as Regden, being a druid had turned into a swarm of spiders, swarming Bardeil to make it look as if they favored her...and drow being lovers of spider's obviously found this intriguing.
So came the decision for the town who would take over Nero. Bardeil decided that it should be her, before the incident with the drow occurred she had been lady of Athena and wanted to regain her power. She managed to convince the drow of many things, but the drow now had to put her through a ritual. A pint of blood would be drawn and offered to a magically linked statue of Lolth. If Lolth accepted Bardeil as leader, the statue would erupt with a swarm of spiders. If the statue rejected her it would burst with a cloud of darkness.
The ritual took place and Regden had decided, just in case to remain in spider form and went ahead to the church of Lolth and waited inside the mouth of the statue. To both Regden's and Bardeil's shock though. The statue accepted Bardeil as swarms of spiders erupted from the mouth. Bardeil, looking at the statue, could swear at one point he saw Lolth smiling at him, before it returned to it's normal state.
So the plan was devised. Bardeil would tell the drow army of Athena that Raz the Righteous and his rebels were in a cave and that it would be important if he were eliminated immediately. What occurred next was an ambush. Regden told Raz and his army of the plan and he and the rest of the group waited outside the cave, while Bardeil stayed in the city to make it look as if she didn't know what was about to go down.
The encounter was long and hard fought, as twenty of the drow army marched to the cave, ten fought by the group, ten by Raz and his army separately so the group didn't have so many to deal with. In game time the encounter was only 42 seconds. However so much shit happened that it would have been the most unrecordable encounter ever. Hennen being the crit meister he is was killing like a mad man. Even on crit fails, fate managed to make it so that he rerolled his d20 to get a good outcome and with all my attempts to thwart hi efforts. He was the biggest damage dealer of all.
The rest of the group were being attacked by snipers, battle wights, inquisitors and an aracanist. The arcanist was the first to go down. However the group were fearful as an old enemy came onto the fields...drow poison (those unaware of drow poison and it's effects it is like this. If hit, you take -2 to attacks until you save, if you fail to save once, you are also weakened, fail to save again...and you are knocked out for the rest of the encounter) Many members of the group were hit, but relentlessly they saved and fought on, until they could save no longer. As the drow numbers diminished, so did the group's health. Regden, Erevan and Shamash fell unconscious in combat, due to the drow poison and the attacks of the drow right near the end.
In the end however the group were successful, tired, worn out. They decided it best to gather loots and find out what had to be to be done next in the war they had become a part of. Raz told them they needed alliances and were given the choice There were the human slaves, if rebellion were caused, they could gather the slaves on their side and boost their numbers. There were the dwarves, forced to mine resources in the mountains for the drow. The elves and eladrin could be contacted through the feywild and brought to the mortal planes, however they are in the throws of civil war. Then there are the dragonborn, tribes split up across the empire. And last...the Treeflings, the people of Regden, camping out in the forests, remaining neutral, remaining safe. So their race does not die out.
The group decided it best to head to the feywild, end the civil war...and take it from there. To get to the feywild though they would need to open a portal and the only place where a scroll could be found lay in the ruins of the city of Alicia. Probably filled with insane creatures and drows...and a danger to anyone who ventured there, but the group is brave and want their world back to the way it was...deciding next session they would find the scroll...head to the feywild...and end the civil war.
DND Tiefling Future
Previously on Tiefling Future....
The group went in search of a falling star, as they were told by the emperor of Romanus, Alexander. that a prophecy stated Adventurers would arrive on the day after the star fell. The group retrieved the falling star but it took them to the future, a future filled with tieflings, where humans are slaves. Eladrins have become drows and the gods are claimed to have been killed by Mephistopheles. The group however do not believe it as the star they hold has divine power and is somehow linked to the gods.Their assumptions were right as they discovered the gods have been locked away in separate places by Mephistopheles The group went to the feywild, where it had been taken over by the drow. They discovered the drow had been trying to resurrect Lolth. The group made a deal with the drow, they would help resurrect Lolth is the drow aided them against Mephistopheles, the drow agreed and allowed the group to exit the feywild and were teleported to the tower where Corellon was held hostage. The group freed Corellon and decided to make it their goal to save the gods!
So on Saturday's session the group continued their search for the gods, decided Bahamut would be the next best choice. They returned to the drow with Corellon and convinced the drow to work with them in order to kill Mephistopheles. The drow agreed and as a token of good will offered the drow slayer, Ryltar (played by Kurt) as a new companion. Ryltar was more than happy...to save Lolth and couldn't see why bahamut was their first priority, nonetheless he decided to go along with the group and followed the star's directions to where Bahamut was being kept, petrified as a statue.
Needless to say Beholder's were in the cave. The group encountered beholder zombies upon entering the cave. They dispatched of them mainly with radiant attacks (with them being zombies common sense told them radiant=bad) Those who couldn't deal radiant looked to deal the most damage they could, because let's face it. You don't want zombies putting a damper on your day.
The group continued to venture, encountering creatures o f a wide variety, stench ghouls which they...din't want anything to do with. Ant swarms which they....didn't want anything to do with (The group likes to walk away from swarm encounters if possible. Anyone who has fought or uses swarms in encounters will now why (They're an absolute bitch to fight)
Along their travels in the cave, the group were wise to traps both arcane and mechanical kinds, coming across treasure! Korgul, the orc, being stupid and having no inkling of common sense did not realise the treasure was a trap and luckily managed to dodge a fireball, Styx the paladin however was not so lucky and was angered by Korgul...a hint at what was to come later in the night.
The group head to the end of the cave were two statues of Bahamut stood, one fake, one encasing the real Bahamut, and waiting in front of them was a group of Tieflings lead by a Tiefling named Charon, a man the group had met once they traveled to the future and had let him go due to their confusion at the time. Realizing they probably should have killed him when they first met him they looked to rectify that in a battle. The tieflings Charon had brought with him protected him to the death and Charon being the Tiefling he is, annoyed the group into further attack by turning invisable and teleporting away to hide from them. Leaving them no choice but to attack the other Tieflings when it was very obvious they wanted Charon out of the way ASAP.
The highlight of the battle was near the end, Styx the Paladin and Charon had been duking it out, were both bloodied and were both wanting to make sure the other was dead. Styx brought Charon down to 1 HP. The end was in sight and Styx wanted the glory! This was his moment to shine! Kill Charon! For the gods! However Korgul, the fiendish Rogue he was, decided to knock the Tiefling out, stealing Styx's thunder. needless to say Styx was not happy and indeed punished Korgul for such transgression.
The session ended with the group questioning Charon about the other gods and rescuing Bahamut from his petrification. Charon revealed to them the locations of the gods they wanted to know about. Pelor was prisoner in the Underdark, holding him in the one place known that he'd hate the most, so far down even magical light could not eradicate the darkness. Lolth was trapped under rocks in a mountain, Tiamat Bahamut's sister was stuck in a constant state of fighting against other dragons, including a tarrasque. Kord was enslaved, chained and whipped by the people who had captured him.
The group didn't want the drow angry at them. The drow had kept their end of the bargain and the group knew if it wasn't re payed they'd have another enemy on their hands, plus the new Drow slayer insisted that Lolth be the god they save. So the group heads out to seek and save Lolth in the frostclaw mountains...
The group went in search of a falling star, as they were told by the emperor of Romanus, Alexander. that a prophecy stated Adventurers would arrive on the day after the star fell. The group retrieved the falling star but it took them to the future, a future filled with tieflings, where humans are slaves. Eladrins have become drows and the gods are claimed to have been killed by Mephistopheles. The group however do not believe it as the star they hold has divine power and is somehow linked to the gods.Their assumptions were right as they discovered the gods have been locked away in separate places by Mephistopheles The group went to the feywild, where it had been taken over by the drow. They discovered the drow had been trying to resurrect Lolth. The group made a deal with the drow, they would help resurrect Lolth is the drow aided them against Mephistopheles, the drow agreed and allowed the group to exit the feywild and were teleported to the tower where Corellon was held hostage. The group freed Corellon and decided to make it their goal to save the gods!
So on Saturday's session the group continued their search for the gods, decided Bahamut would be the next best choice. They returned to the drow with Corellon and convinced the drow to work with them in order to kill Mephistopheles. The drow agreed and as a token of good will offered the drow slayer, Ryltar (played by Kurt) as a new companion. Ryltar was more than happy...to save Lolth and couldn't see why bahamut was their first priority, nonetheless he decided to go along with the group and followed the star's directions to where Bahamut was being kept, petrified as a statue.
Needless to say Beholder's were in the cave. The group encountered beholder zombies upon entering the cave. They dispatched of them mainly with radiant attacks (with them being zombies common sense told them radiant=bad) Those who couldn't deal radiant looked to deal the most damage they could, because let's face it. You don't want zombies putting a damper on your day.
The group continued to venture, encountering creatures o f a wide variety, stench ghouls which they...din't want anything to do with. Ant swarms which they....didn't want anything to do with (The group likes to walk away from swarm encounters if possible. Anyone who has fought or uses swarms in encounters will now why (They're an absolute bitch to fight)
Along their travels in the cave, the group were wise to traps both arcane and mechanical kinds, coming across treasure! Korgul, the orc, being stupid and having no inkling of common sense did not realise the treasure was a trap and luckily managed to dodge a fireball, Styx the paladin however was not so lucky and was angered by Korgul...a hint at what was to come later in the night.
The group head to the end of the cave were two statues of Bahamut stood, one fake, one encasing the real Bahamut, and waiting in front of them was a group of Tieflings lead by a Tiefling named Charon, a man the group had met once they traveled to the future and had let him go due to their confusion at the time. Realizing they probably should have killed him when they first met him they looked to rectify that in a battle. The tieflings Charon had brought with him protected him to the death and Charon being the Tiefling he is, annoyed the group into further attack by turning invisable and teleporting away to hide from them. Leaving them no choice but to attack the other Tieflings when it was very obvious they wanted Charon out of the way ASAP.
The highlight of the battle was near the end, Styx the Paladin and Charon had been duking it out, were both bloodied and were both wanting to make sure the other was dead. Styx brought Charon down to 1 HP. The end was in sight and Styx wanted the glory! This was his moment to shine! Kill Charon! For the gods! However Korgul, the fiendish Rogue he was, decided to knock the Tiefling out, stealing Styx's thunder. needless to say Styx was not happy and indeed punished Korgul for such transgression.
The session ended with the group questioning Charon about the other gods and rescuing Bahamut from his petrification. Charon revealed to them the locations of the gods they wanted to know about. Pelor was prisoner in the Underdark, holding him in the one place known that he'd hate the most, so far down even magical light could not eradicate the darkness. Lolth was trapped under rocks in a mountain, Tiamat Bahamut's sister was stuck in a constant state of fighting against other dragons, including a tarrasque. Kord was enslaved, chained and whipped by the people who had captured him.
The group didn't want the drow angry at them. The drow had kept their end of the bargain and the group knew if it wasn't re payed they'd have another enemy on their hands, plus the new Drow slayer insisted that Lolth be the god they save. So the group heads out to seek and save Lolth in the frostclaw mountains...
Saturday, 2 April 2011
DND: UNNAMED! The alternate Friday Campaign
So, this is the alternate Friday game, hosted by Kurt. Last session we began, with a personal goal, to stop the war between the humans and the eladrins. My character being the holy man he is and not wanting needless violence decided to try and find a way to stop the war by making the humans and Eladrins allies, apparently, the group accepting my character as party leader went along with this plan, and my character, which they would later regret, we went to a Merchant named Axegore, whom my character spoke to truthfully and openly (my character can't lie...he can't find it in him to do so) Axegore gave us the task of going into a mountain tomb to find him something of interest in return for an appointment with the king, which we did find. An underground room full of strange technology that shouldn't exist, robots and machines and a magical orb which my character touched and got sent away by touching it.
The characters
Hermes: The Mighty Cleric of Moradin
John Freeman: Paladin...also Gordan Freeman's brother
Tallorda- Token female Plant...thing...
Amaril- The elven warlord...that's it elven warlord.
Ahnoun- The Atheist Assassin
The group were teleported to the astral sea, where they were given a choice, work on their own or work with the gods to help them in the effort to end the war. Hermes being a man of Moradin chose to work with his god, the others chose their gods apart from Ahnoun, who decided to work on his own. While we were there Hermes noticed the god Vecna looked eerily like Axegore and came to the conclusion that Axegore was Vecna in disguise. We were sent back and headed to find Axegore, offering him information on the technology, but deciding not to tell him about the orb. Also Hermes was not afraid to tell him he thought Axegore was a god in disguise, Axegore's reaction? He laughs at Hermes....
But he keeps to his end of the bargain and takes us to the queen where Hermes tells her that he can help her find the pieces of a chip which the humans and Eladrin had been fighting over, to his dismay Hermes discovers the ship is a battle ship and he gives himself a new goal, to destroy the parts of the ship so the war can finally end. The Queen reacts by...laughing in Hermes face and the group laughs along with her...I don't know why everyone reacts the same way.
We discover that the orb that we found will help lead us to the parts of the ship, however once we enquire we are faced with an onslaught of demons, the battle was long and hard and for a moment deafeat seemed inevitable...but in the end the might of the group drove the demons to death and we went back to the normal world, with the location of the first piece of the ship shown to us through the orb
Monday, 28 March 2011
DND The Flight of Dragons now on blip
You can listen to our shenanigans here
http://thebardisdead.blip.tv/file/4943789/ Part 1
http://blip.tv/file/4943842 Part 2
or download the mp3 files here
http://www.megaupload.com/?d=A1LGJJUH
http://thebardisdead.blip.tv/file/4943789/ Part 1
http://blip.tv/file/4943842 Part 2
or download the mp3 files here
http://www.megaupload.com/?d=A1LGJJUH
DND: The Flight of Dragons (Paragon Campaign)
Not much to tell you on what's already happened as there's only been two sessions, in the first session the group were gathered by the Queen Elizabeth to end a possible threat before it arose, this threat was the drow. The drow had never been seen before in the empire so the Queen's worries were valid, the group went to the tower of Hades an insane, not so smart drow who was opening a portal that summoned Lolth to the mortal world, The group fought with all their might but before they managed to knock Hades unconscious, Lolth appeared and shot her dark magic into the sky, covering the empire in a dark cloud which altered it's people. The elven population of the empire were now non existent and replacing them, the mass majority, the drow. With even the Queen now a drow and no memories of the group of their elven lives. Everything to them is normal.
Characters
Hennen- The ridiculous damage dealing ranger
Regden- The Treefling Druid (What's a treefling? A story for another time)
Urist- The Dumbfounded Dwarf Paladin
Arannis- The Last Elf Swordmage
Shamash- The over-dramatic dragon-born
Bardeil- The Birdy Bard
Amun-Ra-The Barbaric Cleric
The session started with the group interrogating Hades, discovering he isn't the brightest bulb of the drow. The reason he created the portal in the first place is because he believed the drow to be weakening in the underdark, to save his people he sought new land and came upon the surface, not really taking consideration of the sun he decided to summon Lolth hoping that she would deem it a worthy new home, however he did not expect her to do what she did last session.
So, the group head out to Athena, the former centre of elven culture, now the centre of the drow culture. Where they came across a crowd forming around the city gallows, where they eye Raz, The Righteous. A drow who bears the symbol of pelor of all deities. Amun-Ra being a worshipper of Pelor doesn't even hesitate to plan and saves Raz, the group managed to talk the guards of the city form taking them prisoner by taking their Lord, Nero hostage.
After releasing Nero the group followed Raz to a cave, where The Order Of Moradin awaited, a group of drow rebellions who worship Moradin and Pelor. Tending to human slaves. Raz explains to te gorup that he plans to build an army, and he's going to need their help to do it and they can start right now.
The Order of Moradin had barricaded themselves in a part of the cave away from Vampires, wolves and a dragon. Raz does not care for the unholy creatures, however the dragon intrigues him and he asks the gorup to try and convince the dragon (If it is an intelligent dragon) to join Raz's crusade against Lolth.
Amun-Ra has no argument against this, however the rest of the group take a while to decide whther it is right or not, seeing as they would be involving themselves in a holy war. Eventually they decide, whatever they do, they will be involved in this war, it is too late to pull out so they may as well start now and head in to confront the mighty dragon.
After battling mighty wolves, slaughtering unholy vampires and saving human slaves, the group confront the mighty dragon and promise him riches, glory, the chance to etch himself in history, the things a dragon needs in life! The dragon is more than happy to accept...
The group decide that now they have a dragon o0n their side, the time to strike should be soon, starting with Athena. With their leader Nero proving to be weak, the city will be in chaos (Drows hate weakness, especially in their leaders and the group have assumed he'll probably be punished) They decide that next session, they will take the dragon and perform an aerial strike on Athena, scaring off any drow fighting for power and hoping that the brave and rebellious drow stay and become a part of their army, also in turn gaining a base of operations.
NOTE:
Flight of Dragons will be uploaded on to youtube or blip and mp3 files will hopefully be downloadable soon. If not the mp3 files, you'll be able to hear the session on either youtube or blip.
Characters
Hennen- The ridiculous damage dealing ranger
Regden- The Treefling Druid (What's a treefling? A story for another time)
Urist- The Dumbfounded Dwarf Paladin
Arannis- The Last Elf Swordmage
Shamash- The over-dramatic dragon-born
Bardeil- The Birdy Bard
Amun-Ra-The Barbaric Cleric
The session started with the group interrogating Hades, discovering he isn't the brightest bulb of the drow. The reason he created the portal in the first place is because he believed the drow to be weakening in the underdark, to save his people he sought new land and came upon the surface, not really taking consideration of the sun he decided to summon Lolth hoping that she would deem it a worthy new home, however he did not expect her to do what she did last session.
So, the group head out to Athena, the former centre of elven culture, now the centre of the drow culture. Where they came across a crowd forming around the city gallows, where they eye Raz, The Righteous. A drow who bears the symbol of pelor of all deities. Amun-Ra being a worshipper of Pelor doesn't even hesitate to plan and saves Raz, the group managed to talk the guards of the city form taking them prisoner by taking their Lord, Nero hostage.
After releasing Nero the group followed Raz to a cave, where The Order Of Moradin awaited, a group of drow rebellions who worship Moradin and Pelor. Tending to human slaves. Raz explains to te gorup that he plans to build an army, and he's going to need their help to do it and they can start right now.
The Order of Moradin had barricaded themselves in a part of the cave away from Vampires, wolves and a dragon. Raz does not care for the unholy creatures, however the dragon intrigues him and he asks the gorup to try and convince the dragon (If it is an intelligent dragon) to join Raz's crusade against Lolth.
Amun-Ra has no argument against this, however the rest of the group take a while to decide whther it is right or not, seeing as they would be involving themselves in a holy war. Eventually they decide, whatever they do, they will be involved in this war, it is too late to pull out so they may as well start now and head in to confront the mighty dragon.
After battling mighty wolves, slaughtering unholy vampires and saving human slaves, the group confront the mighty dragon and promise him riches, glory, the chance to etch himself in history, the things a dragon needs in life! The dragon is more than happy to accept...
The group decide that now they have a dragon o0n their side, the time to strike should be soon, starting with Athena. With their leader Nero proving to be weak, the city will be in chaos (Drows hate weakness, especially in their leaders and the group have assumed he'll probably be punished) They decide that next session, they will take the dragon and perform an aerial strike on Athena, scaring off any drow fighting for power and hoping that the brave and rebellious drow stay and become a part of their army, also in turn gaining a base of operations.
NOTE:
Flight of Dragons will be uploaded on to youtube or blip and mp3 files will hopefully be downloadable soon. If not the mp3 files, you'll be able to hear the session on either youtube or blip.
Sunday, 27 March 2011
My Exploitation Movie Dreams...Crushed
I love exploitation films, not because of the random naked women in every other scene or a lesbian scene that they just HAD to put in there...but because they're hilarious. If some of them were marketed as comedy films, they'd get more profit.
I had the idea, a crazy idea an idea that would never work, to search for a way to contact Reb Brown for an interview, why Reb Brown? Well, my idea of the ultimate Exploitation movie consists of Reb Brown and Pierre Kirby. Pairing the two up in an actionsploitation movie. Think about it! That could have changed their lives forever (Pierre wouldn't be dead for one)
Reb might make it mainstream, he may have been the terminator, and he and Pierre Kirby could have met up once again in terminator 2 with Kirby as the T-1000 (That would so be my favourite film if that was real...)
I found ways of contacting Reb, oh sure, but none that would work. First I discovered Reb is, or was...not sure but they still state of some film production sight (Sundance...sunflower...sunseed, something to do with the sun is what they're calling they're "productions") and Reb is/was the vice president of editing and marketing...helping make such classics as "Pinnochio in the hood"...which will be coming to a video store near you, never.
It just so happened this site allowed me to email Reb, except the email was no longer valid. I then discovered that one site had his address so people could send pictures, posters, whatnot for autographs. However, not wanting to seem like a stalker and the fact that this site had not been updated since 2006 I decided to go against that.
So here I am, left without a Reb Brown to interview or a Pierre Kirby to even look for, I guess the only way my exploitaiton dreams will ever be sated...is to pull a Godfrey Ho!
That's right, cut and paste editing. Reb finds himself stuck in a terrorist plot he didn't want to be a part of, meanwhile in movie B, Pierre is for some reason dressed like a ninja because the very same terrorist organisation has found their way to Japan, the two meet at the end to kick terrorist butt and they walk away in the sunset...awww yeah
Reb Brown...if you ever read this...if you ever come across this...make these dreams come true...it's your obligation as an actor. Relive your roots, Bruno Mattei would want it that way (I'm just spouting off names to you people who have no idea what I'm talking about...)
God Bless Captain America
I had the idea, a crazy idea an idea that would never work, to search for a way to contact Reb Brown for an interview, why Reb Brown? Well, my idea of the ultimate Exploitation movie consists of Reb Brown and Pierre Kirby. Pairing the two up in an actionsploitation movie. Think about it! That could have changed their lives forever (Pierre wouldn't be dead for one)
Reb might make it mainstream, he may have been the terminator, and he and Pierre Kirby could have met up once again in terminator 2 with Kirby as the T-1000 (That would so be my favourite film if that was real...)
I found ways of contacting Reb, oh sure, but none that would work. First I discovered Reb is, or was...not sure but they still state of some film production sight (Sundance...sunflower...sunseed, something to do with the sun is what they're calling they're "productions") and Reb is/was the vice president of editing and marketing...helping make such classics as "Pinnochio in the hood"...which will be coming to a video store near you, never.
It just so happened this site allowed me to email Reb, except the email was no longer valid. I then discovered that one site had his address so people could send pictures, posters, whatnot for autographs. However, not wanting to seem like a stalker and the fact that this site had not been updated since 2006 I decided to go against that.
So here I am, left without a Reb Brown to interview or a Pierre Kirby to even look for, I guess the only way my exploitaiton dreams will ever be sated...is to pull a Godfrey Ho!
That's right, cut and paste editing. Reb finds himself stuck in a terrorist plot he didn't want to be a part of, meanwhile in movie B, Pierre is for some reason dressed like a ninja because the very same terrorist organisation has found their way to Japan, the two meet at the end to kick terrorist butt and they walk away in the sunset...awww yeah
Reb Brown...if you ever read this...if you ever come across this...make these dreams come true...it's your obligation as an actor. Relive your roots, Bruno Mattei would want it that way (I'm just spouting off names to you people who have no idea what I'm talking about...)
God Bless Captain America
Dungeons and Dragons: Oceanworld Campaign
Kevin Costner eat your heart out, we did this shit right. So far in Oceanworld we have acquired ourselves a ship, gathered a bounty, one of us got ripped off by a shipwright, decided to avenge this wrongdoing by burning down the shipwright but failing. Following his stupidity a trial occurred where my Italian, pants removing Bard acted as a lawyer in order to save his ass, unfortunately, although saving him from death, I could not save him from being imprisoned.
We then went in search of tresya! Finding an underwater city full of riches and wonders, Prince Adams (I swear it was Prince Adams, not Darius, the bard at all!) Decided at one point to sacrifice his blood to an altar, bringing a demon out which we luckily defeated and thus, the session began
Characters
Darius Darius- The Italian Bard (Who is not dead)
Kavaki- The Not So Smart Fighter
Azad-The Daring Druid
Adams-The Multiform Barbarian
Ramirez- Rolling his R's like a Rogue
Mika- The Albino Thief
Once we got back to the surface, we looked to the Lady Kika (The woman who hired us for piratey pirateness)
to sell our wares, on the way we discovered that there is something wrong in the air, with nature itself. We managed to sell 2 barrels of fine wine to lady Kika and sought the merchant William de'fort to sell him the rest of the barrels we found (we had 8 left)
We managed to strike a deal with William and then went in search of jobs. We found out about a slaver, Axemoore who has continuously struck town and taken away many women and children. We decided to deal with the problem and organised ourselves in order to lure him out. We thought of using Mika as bait, however therealisation crossed she might have died, so we used Ariel instead, Kavaki's wife
We gathered in the outskirts of the city and sprung our trap and thus the encounter begun! It was a long hard fought battle and sadly we lost Kavaki, the fighter is dead. Axemoore then began to ran awa and at the last minute the druid manned up and hit him with faerie fire just managing to knock Axemoore unconscious at the last second.
Darius being angered by the injustice of Kavaki being killed, bounds,gags,shaves, and tortures Axemoore for answers about the people he sells his slaves to. Three specific names cross Darius' interests, Warren from the navy, Viceroy, a noble from the east and Captain Zin, a pirate.
Ariel, Kavaki's wife joined the party in order to avenge her husband's death and make him proud.Adams then faces a choice, approached by three gods, Moradin, Kor and Trog, where each presents themselves to him and whichever god he chose would be the path he'd follow as he decides to become a Paladin. Darius also goes through a similar choice, presented with two fey creatures giving him the choice to use his amgical knowledge for lawful purposes, or chatoic purposes, Darius chooses lawful
Kavaki, Lest We Forget
Saturday, 26 March 2011
Dungeons and Dragons: Dark Sun Campaign
So last night was our Dark Sun Campaign, apocalyptic DND! What could go wrong? Well so far our group has come across some amulets which will lead us to an arcane group, have fought in an illegal fighting ring (Rule 1: Don't talk about fight club) We've dealt with some random fat lady we found in a cave and by dealt we just dropped her off in a town and did our own business, and in the previous session we were presented with multiple tasks.
List of Characters
Raoul Duke- The Racist Druid
Star Notia- The Token Elf Ranger
Vargach- The Dragonborn Ardent who replaced the Bard
Katho- The Jamaican Bug Monk
Keira- The Token Female Hunter
Trent Damage-The Awesome Damage Dealing Fighter
Theren-Theren is....the silent Warlord
We were told that desert raider's had been bugging the city for quite some time and sooner or later they would leave the city fortress of Altaruk in ruins. We decided to crush these mighty Raider's we needed a mount, a big mount, one that could carry B.A.M (our group name) like a tour bus carried The Beatles. So we sought the help of a weird looking Psion, Lord Elward. Lord Elward deals in rare monsters that can't be found in the local area and it just so happens he also has a farm/zoo of them. Perfectly legal I swear.
I am a druid and my druid being one with nature thought he could talk the Psion into giving us an animal, if we did him a favor. He agreed to it, the favor which we must perform for him, is to find a ring which he had lost in The Underdark.
Well I had no hesitations, going into the Underdark? Full of drows and nutjobs who haven't seen the light of day? Why would that sound the least bit dangerous. We headed to the Underdark and set out to find the ring of the Psion. In the Underdark there were many broken carts and many magic mushrooms, which let out spores which affected us while we were in the Underdark. The bravest of the group ventured forward through the caves, while the pussy elf and Theren decided to wait around for us to return. Did that stop our group from moving on? No it didn't! In fact we moved on so much we encountered a group of stoners. Now if you've ever been a stoner, you know how pissed off you get when your drug party has been interrupted, you're just chilling, smoking some weed, doing some mushrooms. Then suddenly, out of the blue a bunch of guys with swords enter the room wanting to kill you (It's more likely than you think)
Well needless to say these stoners attacked, we dealt with them like men while Theren and Star continued to refuse to join us and because of this, as our search continued, I like to believe Karma was there with us that night as Star got kidnapped by the stoners and taken away to a sacrificial altar where she too would be made a stoner.
Not wanting to lose our friend to drugs, we discovered a secret tunnel, me and my Jamaican bug friend Katho (who you'd think would be on the stoners side...) went through said tunnel while the others went around and slaughtered them in a pincer movement. We saved Star, retrieved the ring, brought it back to the Psion and retrieved a giant fucking lizard which we called Mehdi (You have to know our friend Mehdi, to understand why we named it after him)
BUT not before encountering "The Lord of The Underdark" (whom we didn't see because with him he brings clouds of darkness.) Who warned us that if we ever entered his Underdark again...we would die
Then our session ended with a decision, we recieved our giant mount, we'd gathered some coin from fight club, now we had the raider's to deal with and had to discuss the options. I had thought of pulling off a trojan horse deal where we built a wooden idol that we could hide in and use that to get into the Raider's camp, others were not so keen about that idea. I then brought the idea that we should lure the Raider's to the city and just let a battle unfold between the two (My guy is slowly turning chaotic evil) Again, the group disagreed and the decision we all finally came to, except the stupid elf was to face the raider's head on (apply directly to the forehead)
Star being all noble, as elves like to think themselves to be wanted to help build the towns defense and fight them there. BAH! I do not take the advice of an elf! I AM RAOUL DUKE! I AM NATURE!
List of Characters
Raoul Duke- The Racist Druid
Star Notia- The Token Elf Ranger
Vargach- The Dragonborn Ardent who replaced the Bard
Katho- The Jamaican Bug Monk
Keira- The Token Female Hunter
Trent Damage-The Awesome Damage Dealing Fighter
Theren-Theren is....the silent Warlord
We were told that desert raider's had been bugging the city for quite some time and sooner or later they would leave the city fortress of Altaruk in ruins. We decided to crush these mighty Raider's we needed a mount, a big mount, one that could carry B.A.M (our group name) like a tour bus carried The Beatles. So we sought the help of a weird looking Psion, Lord Elward. Lord Elward deals in rare monsters that can't be found in the local area and it just so happens he also has a farm/zoo of them. Perfectly legal I swear.
I am a druid and my druid being one with nature thought he could talk the Psion into giving us an animal, if we did him a favor. He agreed to it, the favor which we must perform for him, is to find a ring which he had lost in The Underdark.
Well I had no hesitations, going into the Underdark? Full of drows and nutjobs who haven't seen the light of day? Why would that sound the least bit dangerous. We headed to the Underdark and set out to find the ring of the Psion. In the Underdark there were many broken carts and many magic mushrooms, which let out spores which affected us while we were in the Underdark. The bravest of the group ventured forward through the caves, while the pussy elf and Theren decided to wait around for us to return. Did that stop our group from moving on? No it didn't! In fact we moved on so much we encountered a group of stoners. Now if you've ever been a stoner, you know how pissed off you get when your drug party has been interrupted, you're just chilling, smoking some weed, doing some mushrooms. Then suddenly, out of the blue a bunch of guys with swords enter the room wanting to kill you (It's more likely than you think)
Well needless to say these stoners attacked, we dealt with them like men while Theren and Star continued to refuse to join us and because of this, as our search continued, I like to believe Karma was there with us that night as Star got kidnapped by the stoners and taken away to a sacrificial altar where she too would be made a stoner.
Not wanting to lose our friend to drugs, we discovered a secret tunnel, me and my Jamaican bug friend Katho (who you'd think would be on the stoners side...) went through said tunnel while the others went around and slaughtered them in a pincer movement. We saved Star, retrieved the ring, brought it back to the Psion and retrieved a giant fucking lizard which we called Mehdi (You have to know our friend Mehdi, to understand why we named it after him)
BUT not before encountering "The Lord of The Underdark" (whom we didn't see because with him he brings clouds of darkness.) Who warned us that if we ever entered his Underdark again...we would die
Then our session ended with a decision, we recieved our giant mount, we'd gathered some coin from fight club, now we had the raider's to deal with and had to discuss the options. I had thought of pulling off a trojan horse deal where we built a wooden idol that we could hide in and use that to get into the Raider's camp, others were not so keen about that idea. I then brought the idea that we should lure the Raider's to the city and just let a battle unfold between the two (My guy is slowly turning chaotic evil) Again, the group disagreed and the decision we all finally came to, except the stupid elf was to face the raider's head on (apply directly to the forehead)
Star being all noble, as elves like to think themselves to be wanted to help build the towns defense and fight them there. BAH! I do not take the advice of an elf! I AM RAOUL DUKE! I AM NATURE!
Friday, 25 March 2011
I just realised...I have a twitter
I don't know why i'd tell people who will follow(or are soon to follow, or will never follow if that's your tastes) to also follow me on twitter, because my twitter would literally just be linking you back here but fuck it I made it and it's been useless to me so far, it needs to be useful.
My Twitter account:http://twitter.com/#!/TheBardisDead
Follow it...or don't...up to you really
My Twitter account:http://twitter.com/#!/TheBardisDead
Follow it...or don't...up to you really
Dungeons And Dragons: Where Bards go to die
I am not a DND veteran, I'm not even a DND intermediate learner, I consider myself to still be new. A lot better than when I first started mind you. Dungeons and Dragons will probably be something I talk a lot about here, describing the various campaigns and their goings on.
Now for every campaign I'm a part of there's been some progression, so I'm going to link you to where you can see some of our sessions along with some experiments that got "Out of hand" shall we say? We're geeks, we're nerds, our ego's can collide, we can come up with ideas, think they're good and then realise...we're not so good at it, but that's the fun of life right? Trying, I'm not here to please the Internet, I'm here to please myself. (Which I'm already pretty good at.)
To view our DND sessions (if they get uploaded) Go here: http://np3228.blip.tv/
If not, no worries, I'll give as good of a summary I can when each session goes down of what has happened to the current point and then take it from there.
Campaigns going on so far
Alternating Friday Campaigns- Dark Sun, and so far an Unnamed campaign
Alternating Saturday campaigns- Tiefling Future (Hosted by me), Oceanworld
Alternating Sunday Campaigns- DND:Norse, Evil Super Sword Sequel-Paladin Level (Hosted By Me)
Now for every campaign I'm a part of there's been some progression, so I'm going to link you to where you can see some of our sessions along with some experiments that got "Out of hand" shall we say? We're geeks, we're nerds, our ego's can collide, we can come up with ideas, think they're good and then realise...we're not so good at it, but that's the fun of life right? Trying, I'm not here to please the Internet, I'm here to please myself. (Which I'm already pretty good at.)
To view our DND sessions (if they get uploaded) Go here: http://np3228.blip.tv/
If not, no worries, I'll give as good of a summary I can when each session goes down of what has happened to the current point and then take it from there.
Campaigns going on so far
Alternating Friday Campaigns- Dark Sun, and so far an Unnamed campaign
Alternating Saturday campaigns- Tiefling Future (Hosted by me), Oceanworld
Alternating Sunday Campaigns- DND:Norse, Evil Super Sword Sequel-Paladin Level (Hosted By Me)
The Bard Is Dead- Introduction
I believe everything needs an introduction, every good story needs a beginning, a middle and an end, every good film needs the same, everything I pay money for would be good to have something which takes some time to get involved in, otherwise I wouldn't be paying money for it (who do you think I am?)
This is my blog, I am here to share my views on subjects in the world, subjects which interest me, I will not discuss politics or religion because that will just cause a shit storm. No! Here at The Bard is Dead we discuss the important matters! Such as Dungeons and Dragons, Films, Games, Wrestling, anything that comes into my tiny little brain, I'll probably write about it. Hopefully not in too much detail.
In a nutshell I'll talk about anything and everything and I'll do it with a smile, and hopefully, I'll be able to make you smile on the journey. if you have any questions while we go on said journey I'll be happy to answer them.
Strap yourselves in, grab a lute and enjoy the madness, because life's too serious.
This is my blog, I am here to share my views on subjects in the world, subjects which interest me, I will not discuss politics or religion because that will just cause a shit storm. No! Here at The Bard is Dead we discuss the important matters! Such as Dungeons and Dragons, Films, Games, Wrestling, anything that comes into my tiny little brain, I'll probably write about it. Hopefully not in too much detail.
In a nutshell I'll talk about anything and everything and I'll do it with a smile, and hopefully, I'll be able to make you smile on the journey. if you have any questions while we go on said journey I'll be happy to answer them.
Strap yourselves in, grab a lute and enjoy the madness, because life's too serious.
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